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AmigActive 10
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state.h
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C/C++ Source or Header
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1999-03-18
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2KB
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50 lines
#ifndef _STATE_H
#define _STATE_H
#include "osd_cpu.h"
/* Amount of memory to allocate while reading variable size arrays */
/* Tradeoff between calling realloc all the time and wasting memory */
#define CHUNK_SIZE 64
/* Interface to state save/load functions */
/* Close a state file; free temporary memory at the same time */
void state_close(void *state);
/* Create a new state file; name should normally be the games name */
void *state_create(const char *name);
/* Open an existing state file */
void *state_open(const char *name);
/* Save data of various element size and signedness */
void state_save_UINT8(void *state, const char *module,int instance,
const char *name, const UINT8 *val, unsigned size);
void state_save_INT8(void *state, const char *module,int instance,
const char *name, const INT8 *val, unsigned size);
void state_save_UINT16(void *state, const char *module,int instance,
const char *name, const UINT16 *val, unsigned size);
void state_save_INT16(void *state, const char *module,int instance,
const char *name, const INT16 *val, unsigned size);
void state_save_UINT32(void *state, const char *module,int instance,
const char *name, const UINT32 *val, unsigned size);
void state_save_INT32(void *state, const char *module,int instance,
const char *name, const INT32 *val, unsigned size);
/* Load data of various element size and signedness */
void state_load_UINT8(void *state, const char *module,int instance,
const char *name, UINT8 *val, unsigned size);
void state_load_INT8(void *state, const char *module,int instance,
const char *name, INT8 *val, unsigned size);
void state_load_UINT16(void *state, const char *module,int instance,
const char *name, UINT16 *val, unsigned size);
void state_load_INT16(void *state, const char *module,int instance,
const char *name, INT16 *val, unsigned size);
void state_load_UINT32(void *state, const char *module,int instance,
const char *name, UINT32 *val, unsigned size);
void state_load_INT32(void *state, const char *module,int instance,
const char *name, INT32 *val, unsigned size);
#endif